

As smartphone penetration increases and entertainment demand increases, the market is forecast to continue growing. The Asia Pacific region dominates the cloud gaming market. removed the entry fee for its Stadia cloud gaming service, making video games available for free. Cloud gaming vendors encouraged social distancing while promoting cloud gaming. The increasing demand for entertainment during the quarantine period boosted the global market growth. For example, Google released a series of cloud-based doodles in April 2020 based on its past games. With the majority of the populace quarantined at home due to the pandemic, search engines offered a wide range of interactive games on their home page.

The COVID-19 pandemic had a positive impact on the cloud gaming market. These factors have all influenced cloud gaming's market growing popularity.Įnhanced network connectivity, instant play, and game installation-free gaming on almost any operating system and device, including Android, Linux, Mac, iOS, and Chrome OS, have catalyzed the global cloud gaming market growth. In addition, cloud gaming reduces data storage and makes gaming more accessible to users. It also eliminates the necessity of keeping physical copies of the software, thereby reducing the overall cost of gaming. The benefits of cloud gaming include constant updates and backups. The global cloud gaming market is experiencing growth due to the growing audience for mobile gaming and the digitalization of gaming technology. It aims to provide end-users with a smooth and direct gaming experience on a variety of different devices. The user can also view another player's game through live video streaming through cloud gaming experiences on smart devices.

It allows users to play games online without downloading or purchasing the software. Through the use of a remote connection, a third-party organization with the game's software stored on its server can provide access to the game. The cloud gaming industry, also referred to as gaming on demand, is a form of web gaming that allows users to stream games directly onto their personal computers, mobile devices, or consoles. Request Sample Report for Cloud Gaming Market :. The global cloud gaming market revenue is forecast to reach US$ 21,954 million by 2030, growing at a compound annual growth rate (CAGR) of 57.4% during the forecast period from 2022-2030. The global cloud gaming market revenue was US$ 383 million in 2021.
